Aidan Hunter

Aidan Hunter

School
College of Charleston
Born
2003-02-17
Hometown
Charleston, SC
Bats / Throws
R/R
Height / Weight
6-3 · 210

Cape League Pitching (expand stats for Game Logs)

2023 — Cotuit Kettleers · College of Charleston
2024 — Cotuit Kettleers · College of Charleston
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
▸ 2023
Season Total  3-0 0 9.2 40 45 13 5 5 0 5 — 11 0 — — 3 — 4.66 1.86 10.24 4.66 3.13 103
▸ 2024
Season Total  0-1 5 15.1 66 77 22 17 15 5 10 0 12 0 0 1 1 0 8.80 2.09 7.04 5.87 8.41 55

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Cotuit Kettleers
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
▸ 2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 — — — —
Playoff Pitching Game Log
2023 Playoffs — Cotuit Kettleers
2024 Playoffs — Cotuit Kettleers
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
▸ 2023 Playoffs
Season Total  0-0 0 1.2 0 0 2 0 0 0 1 0 2 1 0 0 0 0 0.00 1.80 10.80 5.40
▸ 2024 Playoffs
Season Total  0-1 0 2.0 10 11 4 3 3 0 0 0 1 1 0 0 1 0 13.50 2.00 4.50 —

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
78
76.8 mph
Hard-Hit % Against
62
13.8%
Ground Ball %
97
72.4%
K %
65
24.4%
BB %
40
11.1%
Whiff %
67
28.2%
Chase %
44
26.8%
Fastball Velocity
14
87.8 mph
Run Value/100
44
-0.07
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Slider Fastball TwoSeamFastBall Fastball Fastball Fastball ChangeUp TwoSeamFastBall Fastball ChangeUp Fastball Fastball Fastball TwoSeamFastBall Slider Slider Fastball Slider Slider TwoSeamFastBall Fastball TwoSeamFastBall Fastball Fastball TwoSeamFastBall Fastball ChangeUp Fastball ChangeUp Curveball Curveball Fastball Slider Slider Fastball Slider Fastball Slider Curveball Slider Fastball Fastball Fastball Fastball Slider Fastball Curveball Slider Slider Fastball Curveball ChangeUp Fastball Curveball Curveball Slider Curveball Sinker Slider Curveball Sinker Sinker Sinker Slider Sinker Slider Sinker Sinker Sinker Sinker Sinker Slider Slider Slider Sinker Curveball Slider Curveball Sinker Sinker Slider Slider Slider Sinker Slider Slider Slider Sinker Slider Slider Sinker Slider Sinker Slider Slider Sinker Sinker ChangeUp Slider Slider Slider Sinker Slider Fastball Fastball Sinker Slider Slider TwoSeamFastBall Slider TwoSeamFastBall Slider Slider Fastball TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Curveball Fastball TwoSeamFastBall TwoSeamFastBall Curveball Slider Curveball TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Curveball Sinker Curveball Sinker Curveball Sinker Sinker Sinker Sinker Sinker Curveball Sinker Curveball Sinker Sinker Sinker Curveball Sinker Sinker Curveball Sinker Curveball Curveball Sinker Curveball Sinker Curveball Slider Slider Sinker Sinker Sinker Sinker Sinker Slider Curveball Sinker Sinker Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
● Slider 27.1% 82.2 1816 -3.3 -7.8 38.9
● Sinker 26.5% 87.4 1761 9.3 15.8 30.4
● Fastball 17.5% 87.8 1824 12.5 14.2 14.3
● Curveball 15.7% 81.8 1788 -9.6 -7.9 33.3
● TwoSeamFastBall 9.6% 87.3 1850 9.2 16.9 25.0
● ChangeUp 3.6% 83.4 1646 8.6 15.5 0.0
Rolling velo by game (2023-07-13 – 2023-08-01)
85.8 84.4
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.