Value breakdown:
Hitting -3.5
Baserunning -0.6
Fielding -1.4
=
Total -5.5 runs
Hitting = pitch-by-pitch Run Value at the plate; Baserunning = BsR; Fielding = range runs at their position. Each independently computed, summed here for a total runs-above-average estimate.
Hitting
K %
7
42.4%
BB %
93
18.2%
wRC+
11
29
Hitting Run Value/100
9
-2.20
Running
Baserunning (BsR)
27
-0.6
Fielding
Fielding Run Value (CF)
26
-1.4
wRC+/BsR vs. 2025 qualified hitters (min 20 PA); Fielding vs. qualified fielders (min 20 plays) at the same position; batted-ball percentiles (min 15 BBE); bar = percentile rank, value on right = actual stat
Some games have no Trackman tracking data at all — hits from those games won't appear here, even if they show up in the player's official stats.
Rolling exit velo by game (2025-07-06 – 2025-07-22)
Pitching
Pitching
Exit Velo Against
48
81.5 mph
Hard-Hit % Against
78
10.8%
Ground Ball %
48
45.9%
K %
8
14.0%
BB %
3
22.0%
Whiff %
15
18.1%
Chase %
42
24.2%
Fastball Velocity
71
91.7 mph
Run Value/100
19
-1.76
Fielding
Fielding (CF)
26
-1.4
Pitch-level percentiles vs. 2025 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
Pitch
Usage%
Velo
Spin
iVB
HB
Whiff%
● Fastball
56.8%
91.7
2233
17.7
-10.6
15.9
● Slider
19.9%
80.9
2313
1.8
5.0
35.0
● ChangeUp
14.4%
82.6
1816
9.1
-15.5
7.1
● Cutter
6.8%
84.0
2297
4.9
2.4
16.7
● Curveball
2.1%
78.0
2439
-4.7
10.2
0.0
Rolling velo by game (2025-07-09 – 2025-08-01)
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.