Griffin Kirn

Griffin Kirn

School
West Virginia
Born
2002-04-19
Hometown
Columbia, SC
Bats / Throws
L/L
Height / Weight
6-3 · 215
Drafted
2025 · Rd 14 (#410 overall) · Athletics

Cape League Pitching (expand stats for Game Logs)

2023 — Harwich Mariners · West Virginia
2024 — Harwich Mariners · West Virginia
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  1-0 0 5.1 17 20 1 0 0 0 3 5 0 0 0.00 0.75 8.44 5.06 3.67 529
2024
Season Total  1-0 4 20.2 75 85 17 6 5 1 5 0 13 4 0 1 0 1 2.18 1.06 5.66 2.18 4.44 205

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Harwich Mariners
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Harwich Mariners
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-1 0 3.1 0 0 4 2 2 0 1 0 2 0 0 0 0 0 5.40 1.50 5.40 2.70

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2025A StocktonAthletics 608.0 611 4120 200 1.13 1.25 13.50
2026A StocktonAthletics 13020.0 2174 7191 112 1.80 1.40 8.55
2026A+ LansingAthletics 24032.2 302523 12264 221 6.34 1.29 7.16
2026 A+ Career (1 yr) 24032.2 302523 12264 221 6.34 1.29 7.16
2025–2026 A Career (2 yrs) 19028.0 2785 11311 312 1.61 1.36 9.96

2024 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
51
81.6 mph
Hard-Hit % Against
50
16.9%
Ground Ball %
44
39.0%
K %
9
16.2%
BB %
80
6.2%
Whiff %
55
28.2%
Chase %
28
23.5%
Fastball Velocity
16
88.2 mph
Run Value/100
86
+2.01
Pitch-level percentiles vs. 2024 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Slider Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Slider Fastball Fastball Slider ChangeUp Fastball Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball ChangeUp Fastball Fastball Slider Slider Fastball Fastball Slider Fastball Fastball Fastball ChangeUp Fastball Slider Slider Slider Fastball Slider Slider Fastball Fastball Slider Fastball Fastball ChangeUp Fastball Slider ChangeUp Fastball Slider Fastball ChangeUp Slider Fastball Fastball ChangeUp Slider Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Slider ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball ChangeUp Fastball Slider Fastball ChangeUp Fastball Fastball ChangeUp Fastball Curveball Fastball Fastball ChangeUp Slider Slider Fastball Fastball Fastball ChangeUp ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball Slider Fastball ChangeUp Fastball Fastball Fastball Fastball Slider Fastball Slider Sinker Slider Slider Fastball ChangeUp Slider Fastball Fastball Slider Curveball Fastball Slider ChangeUp Fastball Slider ChangeUp Slider Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp ChangeUp Fastball Slider Fastball Fastball ChangeUp Fastball ChangeUp Slider Slider Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball ChangeUp Fastball ChangeUp Slider Fastball Slider Fastball Fastball Fastball ChangeUp Fastball ChangeUp Slider Slider Fastball Fastball Slider Slider Slider Fastball ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball Slider Slider Fastball Slider Fastball OneSeamFastBall Fastball Slider Fastball ChangeUp Fastball Fastball ChangeUp Fastball ChangeUp Slider ChangeUp Fastball Slider Slider Fastball Fastball ChangeUp Fastball Slider Slider Fastball Slider Slider Fastball ChangeUp Fastball Fastball ChangeUp Fastball ChangeUp Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Slider Fastball ChangeUp ChangeUp Slider Fastball ChangeUp ChangeUp Fastball ChangeUp Slider ChangeUp Slider Slider Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Slider Slider Fastball ChangeUp Fastball ChangeUp Slider Fastball ChangeUp ChangeUp Fastball ChangeUp ChangeUp Slider Fastball ChangeUp OneSeamFastBall Fastball ChangeUp Fastball ChangeUp Slider Fastball ChangeUp ChangeUp Fastball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 50.8% 88.2 2370 15.3 -16.2 24.2
ChangeUp 24.3% 81.7 2326 8.6 -18.8 28.9
Slider 23.3% 75.5 2644 -1.1 13.5 34.6
Curveball 0.7% 75.5 2577 -5.1 11.0
OneSeamFastBall 0.7% 88.4 2463 18.8 -15.1 100.0
Sinker 0.3% 87.6 2277 10.2 -17.1
Rolling velo by game (2024-06-15 – 2024-07-06)
84.2 83.0
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.