Brisen Tweedy

Brisen Tweedy

School
South Florida
Born
2007-04-30
Hometown
Brandon, FL
Bats / Throws
R/R
Height / Weight
6-2 · 195

Cape League Pitching (expand stats for Game Logs)

2026 — Yarmouth-Dennis Red Sox · South Florida
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
▸ 2026
Season Total  0-1, 1 SV 0 8.0 32 41 9 8 6 0 7 0 9 2 0 0 4 0 6.75 2.00 10.13 7.88 4.68 65

CCBL Playoffs

Playoff Pitching Game Log
2026 Playoffs — Yarmouth-Dennis Red Sox
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
▸ 2026 Playoffs
Season Total  0-1 0 4.1 16 17 4 4 4 1 1 0 2 0 0 0 1 0 8.31 1.15 4.15 2.08

2026 Advanced Metrics (Trackman)

Pitching
Pitching
xwOBA Against
64
0.322
xBA Against
55
0.227
xSLG Against
85
0.245
Exit Velo Against
95
73.6 mph
Hard-Hit % Against
78
11.5%
Ground Ball %
88
61.5%
K %
44
22.5%
BB %
8
17.5%
Whiff %
67
31.6%
Chase %
42
24.4%
Fastball Velocity
41
90.6 mph
Run Value/100
79
+1.59
Pitch-level percentiles vs. 2026 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Sinker Slider Slider Fastball Slider Curveball Curveball Fastball ChangeUp Fastball Fastball Slider Fastball ChangeUp Fastball Fastball Slider Sinker Sinker ChangeUp Fastball Slider Slider Sinker Fastball Slider ChangeUp Fastball ChangeUp Fastball Slider ChangeUp Sinker Fastball Slider Fastball Fastball Slider ChangeUp Fastball Fastball Curveball Curveball Fastball Cutter Fastball Slider Cutter Fastball Curveball Slider Fastball Slider Curveball Fastball ChangeUp Curveball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter ChangeUp Fastball Fastball Slider Fastball Sinker Slider Sinker Slider Sinker Fastball Curveball Curveball Curveball Fastball Cutter ChangeUp Fastball Sinker Cutter Fastball Cutter Fastball Cutter Fastball ChangeUp Curveball Fastball Cutter Slider Fastball ChangeUp Slider Cutter Fastball Cutter Fastball Fastball Cutter Fastball Cutter Sinker Fastball Slider Curveball Fastball ChangeUp Slider Curveball Slider Fastball Fastball Fastball Fastball Fastball Cutter Slider Cutter Fastball Fastball Slider Fastball ChangeUp Curveball Cutter Curveball Fastball Fastball Curveball Fastball Cutter Slider Fastball Fastball Fastball Slider Slider Cutter Curveball Fastball Cutter Fastball Fastball Fastball Cutter Fastball Slider Curveball Fastball Fastball Slider ChangeUp Fastball Slider ChangeUp Fastball Slider Cutter Fastball Cutter Cutter Fastball ChangeUp Fastball Fastball Slider Fastball Slider Fastball ChangeUp Fastball Slider Fastball Fastball Cutter Curveball Fastball Fastball Cutter Slider Fastball Fastball Fastball Cutter Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
● Fastball 44.0% 90.6 2120 16.5 12.7 26.9
● Slider 18.7% 82.6 2290 -0.1 -5.9 31.2
● Cutter 13.0% 88.3 2127 7.0 -0.5 33.3
● Curveball 9.8% 80.2 2460 -7.4 -10.0 44.4
● ChangeUp 9.3% 84.5 939 -0.5 10.1 30.0
● Sinker 5.2% 88.8 1946 11.0 16.6 33.3
BASLGwOBA
Actual 0.256 0.282 0.349
Expected (x) 0.227 0.245 0.322
Diff +0.029 +0.037 +0.027
Expected stats allowed, from the same k-nearest-neighbor model on exit velo + launch angle (39 AB against) — negative diff (blue) means outperforming quality of contact allowed (limiting hits below what the contact deserved), positive (red) means getting unlucky/hit hard
Rolling velo by game (2026-07-04 – 2026-08-04)
89.5 84.7
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.